2011년 10월 19일 수요일

FIFA Manager 12 Player Character Byte order

The footballers character is consist of 8 byte.
( = 4digits of Hexadecimal XX XX )

1st Digit

10 Flexibility
20 Inflexibility
30 10 + 20
40 Ambitious
50 40 + 10
60 40 + 20
70 40 + 10 + 20
80 High work rate
90 80 + 10
a0 80 + 20
b0 80 + 10 + 20
c0 80 + 40
d0 80 + 40 + 10
e0 80 + 40 + 20
f0 80 + 40 + 10 + 20


2nd Digit



01 Attitude win
02 Complacent
03 01+02
04 Nerves of steel
05 04 + 01
06 04 + 02
07 04 + 01 + 02
08 Week nerves
09 08 + 01
0a 08 + 02
0b 08 + 01 + 02
0c 08 + 04
0d 08 + 04 + 01
0e 08 + 04 + 02
0f 08 + 04 + 01 + 02



3rd Digit

10 Sportsmanship
20 Hardman
30 10 + 20
40 Introvert
50 04 + 01
60 04 + 02
70 04 + 01 + 02
80 High club identification
90 08 + 01
a0 08 + 02
b0 08 + 01 + 02
c0 08 + 04
d0 08 + 04 + 01
e0 08 + 04 + 02
f0 08 + 04 + 01 + 02

4th Digit


01 Low club identification
02 Language genius
03 01 + 02
04 Media darling
05 04 + 01
06 04 + 02
07 04 + 01 + 02
08 Scandal prone
09 08 + 01
0a 08 + 02
0b 08 + 01 +02
0c 08 + 04
0d 08 + 04 + 01
0e 08 + 04 + 02
0f 08 + 04 + 01 + 02


For example, the 4-digit value is "9096".
Then the character of player is,

High work rate + Flexibility + High club identification + Sportsmanship + Media darling + Language genius

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